Trade Wars Ship
Havoc GunStar
Basic hold cost: 6,000
Main drive cost: 10,000
Computer cost: 48,000
Ship hull cost: 15,000
Ship base cost: 79,000
Maximum figs per attack: 1000
Maximum holds: 50
Initial holds: 12
Maximum fighters: 10,000
Turns per warp: 3
Mine maximum: 5
Genesis maximum: 1
TransWarp drive: Yes
Transport range: 6
Maximum shields: 3,000
Offensive odds: 1.2:1
Defensive odds: 1.2:1
Beacon maximum: 5
Long-range scanner: Yes
Planet scanner: No
Photon missiles: No
Trading efficiency factor: 52
Safety rating: 15,600
Total cost: 216,642

The Havoc GunStar is one of three TransWarp-carrying ships in the fictional TradeWars 2002 universe.

It is most commonly used by evil-aligned traders who need a TransWarp drive but cannot own a Corporate Flagship because they are not the CEO of their corp. The GunStar's cargo capacity of fifty holds is significantly lower than the FlagShip's, giving it a trading efficiency of 52. Some players use the GunStar for TransWarping between distant ports once the more convenient ports have been traded out.

The GunStar is more of a defensive ship than the FlagShip, since it carries more shields and fewer fighters. Its combat odds of 1.2 are the same, however.


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