Annex
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In many campaign settings for the Dungeons & Dragons role-playing game the Rod of Seven Parts is a powerful artifact.

The Rod of Seven Parts, when whole, is a 5-foot-long black pole. Eons ago, in a great war between the Wind Dukes of Aaqa and the Queen of Chaos, the Rod was broken into several pieces and scattered across the world. Each piece has its own powers, and the more parts of the rod a user possesses the more powerful each one becomes.

References

  • Baur, Wolfgang. "A Gathering of Winds." Dungeon #129 (Paizo Publishing, 2005).
  • Cook, David. Book of Artifacts (TSR, 1993).
  • Cook, David. Dungeon Master's Guide (TSR, 1989).
  • Gygax, Gary. Dungeon Master's Guide (TSR, 1979).
  • Gygax, Gary, and Brian Blume. Eldritch Wizardry (TSR, 1976).
  • Henson, Dale, and Doug Stewart, eds. Encyclopedia Magica Vol 3 (TSR, 1995).
  • Erik Mona. "The Whispering Cairn." Dungeon #124 (Paizo Publishing, 2005).
  • Williams, Skip. The Rod of Seven Parts. (TSR, 1996).
  • Arms and Equipment Guide


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