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Star Trek: Starfleet Command: Orion Pirates

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Star Trek Starfleet Command: Orion Pirates
Orion Cover
Developer(s) Taldren
Publisher(s) Interplay Entertainment
Series Starfleet Command
Platform(s) Windows 9x
Release date(s) July 1, 2001 (NA)
Genre(s) Space simulation, Real-time tactics
Mode(s) Single Player, Multiplayer
Rating(s) 7.9 from GameSpot
Media CD-ROM
Input methods Mouse and Keyboard
Part of the article series on
Star Fleet Universe</center>
Games
Star Fleet Battles
Federation Commander
Federation and Empire
Prime Directive (role-playing game)
Star Fleet Battle Force
Star Trek: Starfleet Command
Star Trek Starfleet Command II: Empires at War
Star Trek Starfleet Command: Orion Pirates
Captain's Log
Universe
Star Fleet Universe
Alpha Octant
Alliance
Federation Kzintis Hydrans Gorns Tholians
Coalition
Klingons Lyrans Romulans Seltorians
Unaligned (Alpha)
Orion Pirates Interstellar Concordium WYN LDR
Vudar Jindarians Carnivons Paravians
Andromedan Invaders
Omega Octant
Technology
Ship Class Types
History
Early Years
General War

Starfleet Command: Orion Pirates is a stand-alone expansion for the computer game Star Trek Starfleet Command II: Empires at War. The game adds eight separate playable pirate cartels based on the Orion Pirates, who had been frequently fought throughout the earlier games. It also opened up a multiplayer Dynaverse for on-line play. Players may also play via the GameSpy Service.

Galactic Governments:

In addition to these 8 which were in the original Starfleet Command II: Empires at War there are 8 Pirate cartels.

  • The Orion Cartel
  • The Camboro Cartel
  • The Crimson Shadow (The House of Korgath)
  • Prime Industries
  • The Tiger Heart Cartel
  • The Beast Raiders
  • The Syndicate
  • The Wyldefire Compact


The Orion Pirate ships are very strange in comparison to the other government ships, Orion ships tend to have all kinds of different technology from all of the major governments. Because they have all the technology this makes them a very formidable enemy, and not an enemy to be taken lightly. Generally speaking, the pirate ships are manuverable and have average shields. Their ships usually don't have the engine power of other ships- for example, the Orion light cruiser might have 25 or 27 power while Empire races have 31. However, Orion ships usually don't have as many weapons to charge, and they can still be energy efficient and fast.

External links Edit

Template:Simulation-videogame-stubcs:Star Trek Starfleet Command: Orion Pirates

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